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Jaheira Overview
Best Subclass for Jaheira
Best Level Progression For Jaheira
Best Items For Jaheira
Players of Baldur's Gate 3 will be thrown into the world of Faerun. Here, you will need to save the world by stopping evil entities known as the Mind Flayers and those who are controlling them via an Elder Brain.
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Along the way, you will run into some people who may join you on your journey as companions. These companions will join your party and help you with your mission. One of those companions is Jaheira.
Updated by Erin Rice on October 19, 2023: This update includes more information on each level that Jaheira will reach. It also detailed better equipment options for those who are wondering what to give her.
Jaheira Overview
For long-time fans of Baldur's Gate, you may recognize Jaheira. She is actually in the first two games as a companion as well. This makes her an amazing addition for those who have played those games. She is a High Half-Elf Druid who can be found in the Shadow-Cursed Lands during Act 2. However, you will need to play your cards right if you want to keep Jaheira alive long enough to join you on your adventures. As some players may already know, Jaheira's story is one tragedy after another. Her husband was killed during the events of past games, and she hasn't had an easy life up until now. She is also one of the romance options if you want to pursue her. If you want her approval, you'll need to be a decent person and willing to do what is right.
She is a Druid but can be reclassed to fit any type of role you want her to. In previous games, she was more of a Druid and Fighter multiclass. This build is focused on the best Druid build for her.
Best Subclass for Jaheira
The best build for Druids is the Circle of the Moon. With this, you'll be able to focus on Wild Shapes and switch between forms as you see fit. This is the best option for Jaheira. Here are the Abilities you will want to start out with.
- Strength - 10
- Dexterity - 14
- Constitution - 16
- Intelligence - 8
- Wisdom - 16
- Charism - 10
You will want to keep your Constitution high since this will be how you can increase your HP as a Druid (and any other Class). You also want your Wisdom high because that is how Druids deal damage.
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Best Level Progression For Jaheira
While leveling up as Jaheira, you must select certain Cantrips, Spells, and Feats. Here are the best ones of each.
Best Cantrips
You will have 3 Cantrips, two at level 1 and one at level 4.
Level | Name | Description |
---|---|---|
1 | Shillelagh | You deal 1d8+2 more Bludgeoning Damage, and you'll use your Spell Casting Ability for any Attack Rolls |
1 | Thorn Whip | Strikes an enemy with a thorny whip and pulls that enemy 3m closer |
4 | Guidance | Ally gains +1d4 bonus to any Ability Checks |
Best Skills
Here is a list of the common spells you will be using as a Druid.
- Call Lightning - Call lightning to hit all targets in the area
- Conjure Woodland Beings - Summons an ally Fey
- Cure Wounds - Heals an ally
- Daylight - Summons light to expel darkness
- Enhanced Leap - Triples an ally's jump distance
- Entangle - Vines will wrap around foes and entangle them
- Flaming Sphere - Summons a flaming sphere that will damage anyone nearby
- Gust of Wind - Summon wind that pushes targets back 5m and knocks them off balance
- Healing Word - Heals 1d4 to an ally
- Heat Metal - Causes enemies holding metal weapons to drop them
- Ice Knife - Throw an ice shard to deal 1-10 Piercing Damage and then 2-12 Cold Damage when it explodes
- Ice Storm - Summons an ice storm to do 2d8 Bludgeoning Damage and 4d6 Cold Damage
- Misty Step - Allows you to teleport somewhere else within range
- Moon Beam - Calls down light to damage anyone in the area
- Sleet Storm - Call sleet to douse fires and create an ice surface
- Spike Growth - Adds Difficult Terrain and halves movement speeds (also does 2d4 Piercing Damage
- Thunderwave - Sends a wave of thunder that pushes everything in the area away
- Wall of Fire - Creates a wall of fire that damages anyone too close
Wild Shape Forms
You will gain a total of 15 Wild Shape Forms. Some of these are due to being a Druid while others are based on your Subclass. You'll want to test each one and see which one fits your play style the best.
Level | Shape |
---|---|
1 | Badger |
1 | Bear |
1 | Cat |
1 | Spider |
1 | Wolf |
4 | Deep Rothe |
4 | Dire Raven |
6 | Panther |
6 | Owlbear |
8 | Saber-Tooth Tiger |
10 | Dilophosarus |
10 | Air Myrmidon |
10 | Earth Myrmidon |
10 | Fire Myrmidon |
10 | Water Myrmidon |
Best Feats
You will get a Feat every 4 levels. Here are the best ones to use.
Level | Name | Description |
---|---|---|
4 | Ability Improvement | +2 to Wisdom |
8 | Ability Improvement | +2 to Wisdom |
12 | Elemental Adept | Your spells obtain resistance to a damage type of your choice |
Leveling Progression Breakdown
Once you reach level 8, you won't gain anything but additional spell slots (except a new Feat at level 12). This means that you can select whatever spells you prefer at that point. Here's just a recommended list.
Level | Lineup |
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1 |
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2 |
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3 |
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4 |
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5 |
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6 |
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7 |
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8 |
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9 |
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10 |
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11 |
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12 |
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Best Items For Jaheira
Since Jaheira relies on spells quite a bit, it is best to give her armor and weapons that will help her out with spells. Here are some of the best to give her. For armor, Medium Class is the best option.
- Absolute's Talisman - If your HP is below 25%, you can regain 1d8 HP if you deal damage - Located in the Goblin Camp (Priestess Gut)
- Boots of Striding - Adds Movement Speed when concentrating a Spell - Located in the Goblin Camp (Minthara)
- Barkskin - Increases your Armour Class to 16 - Located in the Shadow Cursed Lands (Purchased at Last Light Inn)
- Herbalist's Gloves - Cures the Poison effect from anyone you heal - Located in the Underdark (purchased in Myconoid Colony)
- Hood of the Weave - +2 to Spell Throwing Saves and Attack Rolls - Located in Philgrave's Mansion (Baldur's Gate)
- Incandescent Staff - Gives you the Fire Bolt Cantrip - Located in the Shadow Cursed Lands (purchased at Last Light Inn)
- Markoheshkir - Increases your Spell Throwing Saves and Attack Rolls - Located in Ramazinth’s Tower (Baldur's Gate)
- Staff of Crones - Adds the spell Ray of Sickness - Located in The Hag's Lair
- The Whispering Promise - If you heal someone, you will receive a bonus to Attack Rolls and Saving Throws - Druid's Grove (Volo)
NEXT: Baldur’s Gate 3: How To Reach Baldur’s Gate
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